Your choice of Life Path will not only determine which prologue you experience, but will offer dialogue options and other interactions unique to your path. Alongside attributes, choosing your Life Path is one of the first decisions you’ll make in Cyberpunk 2077, and is an important part in crafting your own character in the world of Night City. On this page: For more help with Cyberpunk 2077, we have pages on Cyberpunk GOG rewards, fast travel and attributes. Each Life Path will give your version of V a unique backstory and offers an adjusted playthrough of the game. In summary, the differences between the three life paths are:
A unique prologue - each around 25 minutes in length - with different locations and characters to introduce you to the world of Night City. How you know or meet Jackie Welles will be different in each of the prologues. Additional dialogue choice(s) in certain situations throughout the game. The Nomad Life Path, for example, will allow you to freely gain information from other members of the nomadic lifestyle, and gives you extra talking points when it comes to vehicles and machinery - things a Street Kid or Corpo V would never be able to do. Meanwhile, a V from the Corpo Life Path will have more experience with the dealings of the corporations and talking to their various employees. Access to side-quests associated with that life path.
Note your Life Path does not affect any Cyberpunk 2077 romances options - instead, those are influenced by the body type (and possibly voice tone) you decide for V. After you’ve chosen your Life Path when first starting the game, you’ll be able to customise V to your liking and, then, assign your first set of stat points to your Core Attributes. You’ll receive the same number of stat points no matter which Life Path you choose, so feel free to pick whichever one you like best. No one path will constrain you to play a certain build, so ultimately, the best Life Path choice to make is the one which sounds most attractive to you from a storytelling perspective. (We have dedicated sections and video on all three Life Paths following this one to help you decide which looks best from the outset.) Once the prologue has concluded, all three paths lead to the same ‘starting’ point after the prologue, where from there the main mission list will be the same. If you’re particularly interested in performing certain actions early regardless of your Life Path, then putting points in certain Cyberpunk 2077 attributes is worth doing. Here’s the first 20 minutes of the Corpo Life Path so you know what to expect up front: This prologue sees V start as an employee of Arasaka Corporations, and step into world of corporate backstabbing, which you employ trusted friend Jackie to help you out with. Choosing this Life Path will give you dialogue options unique to the Corpo Life Path when dealing with Arasaka and other corporations, such as Militech, employees. This means that, unlike the Nomad or Street Kid Life Paths, you’ll be able to see through the tricks set by corporation employees or even place your own, among other interaction or quest based options. The downside to the Corpo Life Path is that you’ll have little knowledge of both the Badlands and the streets of Night City, which will make interacting with the people who make their homes there harder. When it comes to appearance, the Corpo Life Path is a mixture of Neomiltarism and Neokitsh, though V’s ultimate style is in your hands. Here’s the first 20 minutes of the Nomad Life Path so you know what to expect up front: The prologue quest will be focused around meeting Jackie for the first time, who will help you smuggle contraband through a Night City checkpoint. If you’re worried about being stuck in the Badlands for long, don’t worry - you’re there for only 30 minutes tops before you enter Night City. Once there, V’s knowledge of the nomad lifestyle can be used to their advantage in a number of ways, including gaining information from fellow Nomads, using their experience in the Badlands, and making small talk about about vehicles and machinery. Sadly, life as a Nomad does mean that V won’t have much experience dealing with corporation employees or with those on the lower rungs of Night City society, which means you’re less likely to experience unique dialogue options or optional objectives when interacting with these characters. Unlike the other two Life Paths, the Nomad’s appearance is based in the Entropism art style in Cyberpunk lore, but, once you gain more freedom in Night City, you can craft V’s appearance however you want it. The 1.5 update patch notes are here! New additions include how to change your appearance in Cyberpunk 2077 and Cyberpunk 2077 apartment locations. Elsewhere, we have explains on Cyberpunk 2077 life paths, money making, XP levelling, best Cyberpunk 2077 armour and clothing, best Cyberpunk 2077 weapons, romance options, Cyberpunk 2077 endings and how long to beat Cyberpunk 2077. Here’s the first 20 minutes of the Street Kid Life Path so you know what to expect up front: The prologue quest sees V, after returning from Atlanta, agree to help out a friend in need. Unlike the Nomad or Corpo Life Paths, a Street Kid V won’t be viewed as an outsider by many of the gang members in Night City. Instead you’ll have access to dialogue options that will allow you to take advantage of V’s knowledge about the gangs and their various activities. This will, in turn, allow you to gain information that the other Life Paths might have to earn through violence or hacking. You will, however, be at a disadvantage when dealing with either nomad groups or the corporation. In the terms of appearance, the Street Kid Life Path starts off with a Kitsh feeling, but, like with the other Life Paths, V’s final style is up to you. Good luck finding your way through Night City no matter which Life Path you pick!