It’s actually a fair bit shorter - although the overall length depends on how much of its side activities you want to do - but below we’ll outline our answer to the question how long is Cyberpunk 2077 in full, based on our experience playing the game ahead of release, as well as how many Acts there are in the game too. Before diving in of course, it’s worth giving our initial impressions and full Cyberpunk 2077 review a look too (not to plug!), just to see whether the game sounds like your kind of thing at all. For more help with Cyberpunk 2077, we have pages on Cyberpunk GOG rewards, life paths and attributes. That’s if you solely focus on the main story, mind, maybe just tinkering occasionally with builds and items, and trying your hand at a very small number of side activities when the main story asks you to kill some time. The actual time it would take to fully complete Cyberpunk 2077 is of course much longer, and depends entirely on how much of it you want to play. There are a number of story-heavy sidequests that have several stages, such as the nomad-heavy quests with Panam, as well as countless one-off ‘gigs’, random encounters, and a range of different endings according to the decisions you make along the way. With that in mind, take that completion time with a pinch of salt, as that’s how long it would take you if you did very little else - but it’s very unlikely to be how you’ll experience the game. Take you time to learn the systems, including how attributes, perks, and skills all interlink, and get to know the game’s many wonderful people - they’re the best thing about it. The 1.5 update patch notes are here! New additions include how to change your appearance in Cyberpunk 2077 and Cyberpunk 2077 apartment locations. Elsewhere, we have explains on Cyberpunk 2077 life paths, money making, XP levelling, best Cyberpunk 2077 armour and clothing, best Cyberpunk 2077 weapons, romance options, Cyberpunk 2077 endings and how long to beat Cyberpunk 2077. The Prologue is where you’ll start the game, and varies according to the Nomad, Street Kid or Corpo lifepath that you chose at the beginning. We won’t spoil anything that happens, but in brief Act 1 is effectively the groundwork for the game’s core story, while Act 2 forms more of the bulk of it. There’s a brief ‘Interlude’ between them, which we won’t spoil, and finally there’s the Epilogue, which is where you’ll play through the consequences of your choices and experience one of Cyberpunk 2077’s many endings. Once you finish the core story, know that you can indeed return to the main game. The way it works is you reach a ‘point of no return’, where the game warns you that you’ll be locked to the main mission until completion (for a couple of hours, in our experience), and then after that you can re-load and be plonked right back in at that point, or of course any other save you’d like to load.